Wednesday, December 16, 2009

New Process - Three Dimensional Displacement

Here is a new idea and process for abstraction of the literal. I am taking still photos and finding ways to explore the textures, colors and compositional qualities of these natural images as a way to generate a 3-dimensional landscape. Here is the first test. The image at the left is the source while the image at the right is a three-dimensional landscape derived from the source. Once in this 3d format, I can animate through it as well as change the qualities of the form, texture and lighting. This is a great new discovery for me.








Some more toned down versions can be found below:
















Process (notes for self): 

  1. Still image mapped to highly subdivided plane
  2. Level 2 subSurf
  3. Displace Modifier, UV coords, normal
  4. Subsurf again
  5. optional displace modifier to add further fringe
  6. using Ray transparency to get quartzy look.

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